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10-QPeriod: Q2 FY2021

AppLovin Corp Quarterly Report for Q2 Ended Jun 30, 2021

Filed August 13, 2021For Securities:APP

Summary

AppLovin Corporation (APP) reported a strong second quarter for 2021, showcasing significant year-over-year growth in revenue, driven by robust performance in both its Business Revenue (Apps and Software Platform) and Consumer Revenue segments. The company achieved a substantial revenue increase of 123% to $668.8 million for the three months ended June 30, 2021, compared to the same period in the prior year. This growth was supported by strong user acquisition and increased ad impression volume and pricing for its Apps, along with substantial expansion in its Software Platform revenue, notably from AppDiscovery and the recent acquisition of Adjust. The company also demonstrated a significant improvement in profitability, turning a net loss in the prior year's comparable quarter into a net income of $14.4 million. This financial turnaround, coupled with healthy cash flow generation, highlights the company's effective operational execution and strategic acquisitions. The substantial increase in goodwill and intangible assets reflects the company's aggressive acquisition strategy, including the significant acquisition of Adjust GmbH, which is expected to further bolster its Software solutions. Investors should note the substantial increase in sales and marketing and R&D expenses, indicative of continued investment in growth initiatives and product development.

Financial Statements
Beta

Key Highlights

  • 1Revenue surged 123% year-over-year to $668.8 million for the three months ended June 30, 2021, driven by broad-based growth across Business Revenue (Apps and Software Platform) and Consumer Revenue.
  • 2The company reported a net income of $14.4 million for the quarter, a significant improvement from a net loss of $21.7 million in the prior year's comparable period.
  • 3Business Revenue – Software Platform saw a 256% increase, primarily due to growth in AppDiscovery and the acquisition of Adjust.
  • 4Consumer Revenue increased by 122%, driven by a 107% rise in in-app purchase volume.
  • 5Sales and marketing expenses increased by 96% to $265.5 million, primarily due to increased user acquisition costs.
  • 6Research and development expenses more than doubled, increasing by 161% to $77.5 million, reflecting investments in new game development and platform enhancements.
  • 7The company's cash and cash equivalents significantly increased to $1.18 billion as of June 30, 2021, bolstered by proceeds from its recent Initial Public Offering (IPO).

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