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10-KPeriod: FY2018

ELECTRONIC ARTS INC. Annual Report, Year Ended Mar 31, 2018

Filed May 23, 2018For Securities:EA

Summary

Electronic Arts Inc. (EA) demonstrated robust financial performance in fiscal year 2018, with total net revenue reaching $5.15 billion, a 6% increase year-over-year. A significant driver of this growth was the digital segment, which surged 20% to $3.45 billion, now representing 67% of total net revenue. This shift towards digital, including live services which contributed 40% of total revenue and particularly the Ultimate Team modes, indicates a successful transition in the company's business model. The company also reported strong operating income of $1.43 billion and net income of $1.04 billion, with diluted earnings per share at $3.34, reflecting improved profitability. EA's strategic focus on its "Players First," "Commitment to Digital," and "One EA" pillars appears to be resonating, as evidenced by the growth in digital revenue and engagement through live services. The company also continues to invest in research and development, with expenses increasing 10% to $1.32 billion, supporting the development of its diverse game portfolio. Despite the competitive landscape, EA's strong performance and strategic direction position it well for continued growth in the interactive entertainment market.

Financial Statements
Beta
Revenue$5.15B
Cost of Revenue$1.28B
Gross Profit$3.87B
Operating Expenses$2.44B
Operating Income$1.43B
Interest Expense$44.00M
Net Income$1.04B
EPS (Basic)$3.39
EPS (Diluted)$3.34
Shares Outstanding (Basic)308.00M
Shares Outstanding (Diluted)312.00M

Key Highlights

  • 1Total net revenue grew 6% year-over-year to $5.15 billion.
  • 2Digital revenue increased significantly by 20% to $3.45 billion, making up 67% of total revenue.
  • 3Live services revenue constituted 40% of total revenue, highlighting the importance of ongoing player engagement.
  • 4Operating income rose 17% to $1.43 billion, indicating strong operational efficiency.
  • 5Net income increased 8% to $1.04 billion, with diluted EPS at $3.34.
  • 6Research and development expenses increased by 10% to $1.32 billion, supporting future game development.
  • 7The company actively repurchased shares, repurchasing approximately $570 million under its $1.2 billion repurchase program authorized in May 2017.

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