Summary
Electronic Arts Inc. (EA) reported strong revenue growth for the three and nine months ended December 31, 2001, compared to the prior year, driven by new game console launches and continued demand for existing platforms. The company saw significant increases in net revenues, particularly in Europe and North America, fueled by titles on PlayStation 2, Xbox, and Nintendo GameCube. Despite overall revenue growth, EA.com, the online segment, incurred substantial operating losses and announced a restructuring plan involving workforce reductions and facility consolidation to improve its cost structure. The company ended the period with a healthy cash position, which management believes is sufficient for its operational needs. Key financial highlights include a substantial increase in net revenues, reaching $832.9 million for the quarter and $1.25 billion for the nine months. Gross profit also saw a considerable rise. However, operating income was significantly impacted by restructuring and asset impairment charges totaling $14.1 million related to EA.com. Despite these charges and ongoing investments in its online division, EA reported a net income of $132.3 million for the quarter, a significant improvement from the prior year's $88.0 million, and $54.2 million for the nine months.
Key Highlights
- 1Net revenues increased by 30.1% to $832.9 million for the three months ended December 31, 2001, and by 23.6% to $1.25 billion for the nine months ended December 31, 2001, compared to the prior year periods.
- 2Operating income for the three months ended December 31, 2001, significantly increased to $188.5 million from $125.4 million in the prior year, despite a substantial restructuring charge.
- 3Net income for the three months ended December 31, 2001, rose to $132.3 million ($0.92 diluted EPS) from $88.0 million ($0.63 diluted EPS) in the prior year.
- 4The company reported $14.1 million in restructuring and asset impairment charges related to EA.com's plan to reduce workforce and consolidate facilities.
- 5Cash, cash equivalents, and short-term investments stood at $486.8 million as of December 31, 2001, an increase from $466.5 million at the end of the prior fiscal year.
- 6New platform revenues from Xbox and Nintendo GameCube contributed $44.6 million and $27.5 million respectively in the third quarter of fiscal 2002.
- 7The company's balance sheet showed total assets of $1.7 billion as of December 31, 2001, with total stockholders' equity at $1.17 billion.