10-QPeriod: Q2 FY2023

ELECTRONIC ARTS INC. Quarterly Report for Q2 Ended Sep 30, 2022

Filed November 8, 2022For Securities:EA

Summary

Electronic Arts Inc. (EA) reported its financial results for the quarter and six months ended September 30, 2022. The company demonstrated revenue growth driven by its Live Services segment, which includes extra content, subscriptions, and other in-game purchases, particularly from popular franchises like FIFA Ultimate Team and Apex Legends. While full game sales saw a slight year-over-year decline, the increase in Live Services revenue more than compensated, leading to overall net revenue growth. The company also highlighted operational efficiencies, reflected in an improved gross margin and a significant increase in operating income. Financially, EA managed its cash flow effectively, though it reported net cash used in operating activities for the six-month period. The company continued its capital return program through share repurchases and dividend payments, while maintaining a solid cash and short-term investment balance. Management expressed confidence in the company's ability to meet its financial obligations and pursue strategic growth opportunities, including ongoing investment in its live services and potential future acquisitions.

Financial Statements
Beta
Revenue$1.90B
Cost of Revenue$462.00M
Gross Profit$1.44B
Operating Expenses$1.01B
Operating Income$427.00M
Interest Expense$15.00M
Net Income$299.00M
EPS (Basic)$1.08
EPS (Diluted)$1.07
Shares Outstanding (Basic)278.00M
Shares Outstanding (Diluted)279.00M

Key Highlights

  • 1Net revenue increased by 4% year-over-year to $1.904 billion for the quarter ended September 30, 2022.
  • 2Live Services and other net revenue grew by 8% year-over-year to $1.302 billion, driven by strong performance in franchises like FIFA Ultimate Team and Apex Legends.
  • 3Gross margin improved to 75.7%, up 3 percentage points year-over-year, indicating increased profitability on sales.
  • 4Operating income saw a substantial increase of 26% year-over-year to $427 million.
  • 5Diluted earnings per share were $1.07 for the quarter, up from $1.02 in the prior year period.
  • 6Total cash, cash equivalents, and short-term investments stood at $1.874 billion as of September 30, 2022.
  • 7The company repurchased $325 million of its common stock during the quarter as part of its ongoing capital return program.

Frequently Asked Questions

Electronic Arts reported a 4% increase in net revenue for the quarter ended September 30, 2022, reaching $1.904 billion, up from $1.826 billion in the same period last year. This growth was primarily fueled by an 8% increase in revenue from Live Services and other offerings.

As of September 30, 2022, Electronic Arts maintained a healthy liquidity position with $1.874 billion in cash, cash equivalents, and short-term investments. For the six months ended September 30, 2022, the company used $190 million in operating activities but had a significant decrease in cash used for investing activities compared to the prior year, largely due to acquisition payments in the prior period.

Electronic Arts is actively returning capital to shareholders through share repurchases and dividend payments. During the quarter ended September 30, 2022, the company repurchased approximately 2.6 million shares for $325 million under its authorized program. Additionally, it paid cash dividends totaling $53 million for the quarter.

The primary driver of Electronic Arts' revenue growth is its Live Services segment, which includes extra content, subscriptions, and other in-game purchases. Popular franchises like FIFA Ultimate Team and Apex Legends are significant contributors. While full game downloads and packaged goods saw a slight decline, the substantial growth in live services more than offset this.