10-QPeriod: Q1 FY2025

ELECTRONIC ARTS INC. Quarterly Report for Q1 Ended Jun 30, 2024

Filed August 2, 2024For Securities:EA

Summary

Electronic Arts Inc. (EA) reported a decrease in net revenue for the first quarter of fiscal year 2025, with net revenue reaching $1.66 billion, a 14% decline compared to the same period last year. This was primarily driven by lower full game sales, down 44%, impacted by the absence of a major title release like Star Wars Jedi: Survivor from the prior year. Live services and other revenue, which forms the larger portion of EA's revenue, saw a more modest 5% decrease, indicating continued resilience in its recurring revenue streams. Despite the revenue dip, gross margin improved to 84.2%, reflecting a more favorable revenue mix and cost efficiencies. However, operating expenses increased slightly, leading to a significant 33% decrease in operating income and a 30% drop in net income to $280 million. The company continues to actively manage its capital structure, repurchasing $375 million of stock and paying $50 million in dividends during the quarter. Cash and cash equivalents decreased to $2.4 billion, impacted by these capital returns and lower operating cash flow, which was down 67% year-over-year.

Financial Statements
Beta
Revenue$1.66B
Cost of Revenue$263.00M
Gross Profit$1.40B
Operating Expenses$1.03B
Operating Income$364.00M
Interest Expense$14.00M
Net Income$280.00M
EPS (Basic)$1.05
EPS (Diluted)$1.04
Shares Outstanding (Basic)266.00M
Shares Outstanding (Diluted)268.00M

Key Highlights

  • 1Net revenue decreased by 14% year-over-year to $1.66 billion, primarily due to a significant drop in full game sales.
  • 2Live services and other revenue showed greater resilience, declining by a more modest 5% to $1.41 billion, highlighting the strength of recurring revenue streams.
  • 3Gross margin improved by 3 percentage points to 84.2%, indicating better cost management or a more favorable revenue mix.
  • 4Operating income saw a substantial decrease of 33% to $364 million, while net income fell 30% to $280 million.
  • 5Net cash provided by operating activities significantly decreased by 67% to $120 million, reflecting lower cash collections and the impact of capital allocation.
  • 6The company repurchased $375 million of its common stock and paid $50 million in dividends, returning capital to shareholders.
  • 7Cash and cash equivalents and short-term investments decreased by $496 million to $2.77 billion, primarily due to capital returns and lower operating cash flow.

Frequently Asked Questions

The primary driver behind the 14% year-over-year decrease in net revenue was a significant 44% decline in full game sales. This was largely attributed to the absence of a major title release in the current quarter compared to the prior year, which included the release of Star Wars Jedi: Survivor.

Electronic Arts demonstrated its commitment to returning capital to shareholders by repurchasing $375 million of its common stock and paying $50 million in cash dividends during the quarter. The company also has a new $5.0 billion stock repurchase program authorized.

The live services and other revenue segment, which represents the larger portion of EA's revenue, experienced a more modest 5% decline, indicating its relative resilience. This segment, including extra content, subscriptions, and other services, is expected to remain material to the company's business and has shown an increase in extra content revenue over the trailing twelve months.

Yes, Electronic Arts saw a decrease in its total cash and cash equivalents and short-term investments by $496 million, bringing the total to $2.77 billion as of June 30, 2024. This decrease was primarily driven by the capital returns to shareholders (stock repurchases and dividends) and a significant reduction in cash provided by operating activities.