Summary
Electronic Arts Inc. (EA) filed an 8-K on April 29, 2008, detailing the adoption of the Electronic Arts Annual Bonus Plan (the "Plan"). This new plan, effective for the fiscal year ending March 31, 2009, replaces the previous Discretionary Bonus Program. The primary objective of the Plan is to attract, motivate, and retain talent by offering incentive compensation tied to the achievement of specific performance goals. Under the Plan, eligible employees, including executive officers (excluding those in product development), can receive cash bonuses. Bonus amounts are discretionary and contingent upon continued employment at the time of payout. The Compensation Committee administers the Plan, with the ability to amend or terminate it. Bonus determinations will be based on a combination of individual performance, company financial performance (measured by non-GAAP net income and revenue against pre-determined targets), and, for some groups, business unit performance. The structure includes defined thresholds for bonus payouts, with specific caps and adjustments for exceeding performance targets.
Key Highlights
- 1Adoption of the new Electronic Arts Annual Bonus Plan (the "Plan"), effective for FY2009.
- 2The Plan aims to attract, motivate, and retain employees through performance-based incentives.
- 3Eligible participants include regular employees and executive officers, excluding product development staff.
- 4Bonus payouts are discretionary and dependent on continued employment.
- 5The Compensation Committee has broad administrative and interpretive authority over the Plan.
- 6Bonus calculations will consider individual performance, company financial performance (adjusted non-GAAP net income and revenue), and business unit performance.
- 7Specific performance achievement thresholds are defined, including a 0% payout below 85% achievement and varying calculation methods up to 120% and above.