10-KPeriod: FY2014

NVIDIA CORP Annual Report, Year Ended Jan 26, 2014

Filed March 13, 2014For Securities:NVDA

Summary

NVIDIA Corporation's fiscal year 2014 (ending January 26, 2014) demonstrated resilience in its core GPU business, which saw a 7% revenue increase driven by strong demand for high-end GeForce GTX GPUs and growth in Tesla and Quadro product lines. This growth partially offset a significant 48% decline in the Tegra Processor business revenue, which was impacted by lower sales of older Tegra 3-based products. Despite the revenue dip, the company maintained a healthy gross margin of 54.9%, an improvement from the previous year, attributed to a richer product mix and lower inventory provisions. NVIDIA continued its strategic focus on R&D, increasing expenses by 16% to support the development of next-generation products and technologies. The company also actively returned capital to shareholders, repurchasing $887.3 million in stock and paying $181.3 million in dividends. Financially, NVIDIA maintained a strong liquidity position with over $4.6 billion in cash, cash equivalents, and marketable securities, and took on $1.5 billion in convertible senior notes to fund strategic initiatives and capital returns. The company's outlook remains focused on technological leadership in visual computing, gaming, and expanding into new markets like automotive and smart devices.

Financial Statements
Beta
Revenue$4.13B
Cost of Revenue$1.86B
Gross Profit$2.27B
R&D Expenses$1.34B
SG&A Expenses$436.00M
Operating Expenses$1.77B
Operating Income$496.00M
Interest Expense$10.00M
Net Income$440.00M
EPS (Basic)$0.02
EPS (Diluted)$0.02
Shares Outstanding (Basic)23.52B
Shares Outstanding (Diluted)23.80B

Key Highlights

  • 1GPU business revenue increased by 7% to $3.47 billion, driven by high-end GeForce GTX GPUs, Tesla, and Quadro product lines, indicating strength in core markets.
  • 2Tegra Processor business revenue saw a significant 48% decrease, falling to $398 million, primarily due to lower sales of older generation products.
  • 3Gross margin improved to 54.9% from 52.0% in the prior year, reflecting a favorable product mix and reduced inventory provisions.
  • 4Research and development expenses increased by 16% to $1.34 billion, highlighting continued investment in future technologies.
  • 5The company returned $1.07 billion to shareholders through $887.3 million in share repurchases and $181.3 million in dividends.
  • 6NVIDIA ended the fiscal year with a robust cash position of $4.67 billion, bolstered by a $1.5 billion convertible senior note issuance.
  • 7The company is strategically expanding into new markets including automotive and smart devices with its Tegra processors.

Frequently Asked Questions

NVIDIA's primary revenue driver was its GPU business, which saw a 7% increase due to strong demand for high-end GeForce GTX GPUs, as well as growth in Tesla (for high-performance computing) and Quadro (for professional workstations) product lines. This growth helped offset a significant decline in the Tegra Processor business.

NVIDIA maintained a strong liquidity position with over $4.6 billion in cash, cash equivalents, and marketable securities. The company actively returned capital to shareholders by repurchasing $887.3 million worth of its common stock and paying $181.3 million in cash dividends during fiscal year 2014. A $1.5 billion convertible senior note issuance also provided significant capital.

The most significant challenge was the 48% decline in revenue for the Tegra Processor business. This was primarily attributed to lower sales volumes of older generation Tegra 3-based products for smartphones and tablets, as well as reduced sales in embedded products and game console licensing. NVIDIA is working to revitalize this segment with newer products like the Tegra K1.

NVIDIA views R&D as crucial for its future success. The company increased its R&D expenses by 16% in fiscal year 2014, focusing on the concurrent development of multiple generations of GPUs and Tegra processors. This investment aims to maintain technological leadership and drive innovation across its target markets, including gaming, design and visualization, HPC, data centers, automotive, and smart devices.