10-Q/APeriod: Q1 FY2003

NVIDIA CORP Quarterly Report (Amendment) for Q1 Ended Apr 28, 2002

Filed July 3, 2002For Securities:NVDA

Summary

NVIDIA Corporation's (NVDA) filing for the quarter ended April 28, 2002, reveals a significant surge in revenue, which more than doubled year-over-year, driven by strong demand across PC, workstation, and mobile markets, as well as entry into the game console sector. Despite this impressive top-line growth, gross profit margins experienced a slight decrease due to the deferral of revenue related to a pricing dispute with Microsoft over Xbox chipsets. The company is actively engaged in legal and arbitration proceedings, including a class-action lawsuit related to alleged federal securities law violations and an arbitration with Microsoft concerning Xbox chipset pricing. These matters, alongside a previously announced restatement of financial statements for prior fiscal years, introduce significant uncertainty and potential financial risk. NVIDIA's balance sheet remains strong with substantial cash and marketable securities, providing liquidity, though capital expenditures and ongoing investments in R&D continue to be a focus.

Key Highlights

  • 1Revenue surged by 142% year-over-year to $582.9 million, demonstrating strong market demand for NVIDIA's graphics processors.
  • 2Gross profit margins decreased slightly to 35.5% from 39.1% in the prior year's comparable quarter, primarily due to deferred revenue from the Microsoft Xbox chipset pricing dispute.
  • 3Significant legal and regulatory challenges are ongoing, including a class-action securities lawsuit and an arbitration with Microsoft regarding Xbox chipset pricing, which introduce considerable uncertainty.
  • 4The company has restated its financial statements for fiscal years 2000, 2001, and the first three quarters of fiscal 2002 due to accounting matters previously reviewed by the SEC.
  • 5Research and development expenses increased by 61% year-over-year, reflecting continued investment in new product development.
  • 6NVIDIA maintains a strong liquidity position with $828.4 million in cash, cash equivalents, and marketable securities as of April 28, 2002.
  • 7Sales are highly concentrated, with the three largest customers accounting for approximately 53% of revenue in the current quarter.

Frequently Asked Questions

The primary driver behind NVIDIA's revenue growth of 142% year-over-year to $582.9 million is the increased sales of its graphics processors, fueled by strong demand in the PC, workstation, and mobile laptop markets, as well as the introduction of its processors into the game console market.

NVIDIA has deferred approximately $25.6 million in revenue related to a pricing dispute with Microsoft over Xbox media communication processors. This deferral, alongside other factors, contributed to a slight decrease in gross profit margins compared to the prior year's quarter. The ongoing arbitration with Microsoft introduces significant uncertainty regarding future revenue and potential damages.

NVIDIA is facing a consolidated class-action securities lawsuit stemming from an announcement of an internal accounting investigation. The company has also restated its financial statements for fiscal years 2000, 2001, and the first three quarters of fiscal 2002 following a review prompted by the SEC. These legal and accounting issues are in preliminary stages but carry potential for significant financial impact and management distraction.

NVIDIA reported $828.4 million in cash, cash equivalents, and marketable securities as of April 28, 2002. While historically holding cash in equivalents, the company has begun investing in marketable securities. Operating activities generated $48.6 million in cash during the quarter, and the company believes its current cash position is sufficient to meet operating and capital requirements for at least the next 12 months.