10-QPeriod: Q2 FY2014

ELECTRONIC ARTS INC. Quarterly Report for Q2 Ended Sep 30, 2013

Filed November 5, 2013For Securities:EA

Summary

Electronic Arts Inc. (EA) reported its financial results for the quarter and six months ended September 29, 2013. The company experienced a decrease in net revenue for the three-month period compared to the prior year, primarily due to a decline in product revenue, although service and other revenue saw a significant increase. Net loss improved year-over-year for the quarter, driven by reduced operating expenses, including lower marketing and sales costs and a decrease in acquisition-related contingent consideration. The company is navigating the transition to new console platforms and continues to invest in digital content distribution and mobile gaming, which are key growth areas. EA's liquidity remains a focus, with a decrease in cash and cash equivalents and short-term investments. The company highlighted efforts to manage its cost structure and strategic focus on fewer, higher-quality titles. Significant legal matters, particularly concerning college athlete likenesses, have resulted in an accrual for a settlement. The company reiterates its belief that its current cash, investments, and financing facilities are sufficient to meet its operating requirements for the next 12 months.

Financial Statements
Beta
Revenue$695.00M
Cost of Revenue$413.00M
Gross Profit$282.00M
Operating Expenses$534.00M
Operating Income-$252.00M
Interest Expense-$8.00M
Net Income-$273.00M
EPS (Basic)$-0.89
EPS (Diluted)$-0.89
Shares Outstanding (Basic)308.00M
Shares Outstanding (Diluted)308.00M

Key Highlights

  • 1Net revenue for the three months ended September 29, 2013, was $695 million, a 2% decrease from the prior year, primarily driven by a 27% decline in product revenue, partially offset by a 50% increase in service and other revenue.
  • 2Net loss for the quarter improved to $273 million ($0.89 per share) from $381 million ($1.21 per share) in the prior year, attributed to lower operating expenses, including marketing and sales, and reduced acquisition-related contingent consideration.
  • 3The company is strategically focusing on fewer, higher-quality titles, with a planned release of 11 major titles in fiscal year 2014, down from 13 in fiscal year 2013.
  • 4Service and other revenue, which includes digital content and online services, increased by 50% year-over-year for the quarter, indicating a successful shift towards these revenue streams.
  • 5EA recorded a $30 million accrual for an anticipated settlement related to college athlete likeness litigation, impacting general and administrative expenses.
  • 6Cash and cash equivalents decreased by $202 million to $1,090 million as of September 29, 2013, compared to March 31, 2013, reflecting cash used in operating activities.
  • 7The company is preparing for the launch of next-generation consoles (Xbox One and PlayStation 4) while continuing to support current-generation platforms.

Frequently Asked Questions

For the three months ended September 29, 2013, Electronic Arts Inc. (EA) reported a net revenue of $695 million, a slight decrease of 2% compared to $711 million in the same period last year. However, the company significantly reduced its net loss to $273 million, an improvement from a net loss of $381 million in the prior year's quarter. This improvement was driven by a decrease in operating expenses, particularly marketing and sales costs, and a reduction in acquisition-related contingent consideration.

EA is experiencing a notable shift in its revenue mix. While product revenue declined by 27% year-over-year for the quarter, service and other revenue, which includes digital content, subscriptions, and online services, surged by 50%. This indicates a successful transition towards higher-margin digital and service-based revenue streams, which is generally favored by investors as it can lead to more predictable and recurring revenue.

EA is strategically focusing on developing fewer, higher-quality game titles, planning to release 11 major titles in fiscal year 2014, down from 13 in fiscal year 2013. This aims to concentrate resources on more promising intellectual properties. The company is also actively investing in and benefiting from the growth of digital content distribution and mobile gaming. Additionally, EA is preparing for the launch of new console platforms, which presents both opportunities and challenges.

EA has accrued $30 million for a settlement related to a class-action lawsuit concerning college athlete likenesses, which impacted general and administrative expenses for the quarter. Financially, the company saw a decrease in its cash and cash equivalents to $1,090 million, reflecting ongoing operating cash usage. While EA believes it has sufficient liquidity, investors should monitor cash flow generation and the impact of ongoing legal matters.