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10-QPeriod: Q3 FY2014

ELECTRONIC ARTS INC. Quarterly Report for Q3 Ended Dec 31, 2013

Filed February 4, 2014For Securities:EA

Summary

Electronic Arts Inc. (EA) reported its financial results for the third quarter and the first nine months of fiscal year 2014, ending December 31, 2013. The company experienced a net loss of $308 million for the quarter, a significant increase compared to the $45 million loss in the prior year's quarter. This widening loss was primarily attributed to a $202 million decrease in gross profit, influenced by accounting for physical game sales over a longer period and a higher proportion of deferred revenue. Additionally, a favorable $45 million reversal of acquisition-related contingent consideration in the prior year's quarter did not recur. Revenue-wise, total net revenue for the quarter decreased by 12% to $808 million, impacted by accounting deferrals. However, excluding these deferrals, net revenue would have shown a substantial increase of 33%. Key drivers for the quarter's revenue included strong performances from FIFA 2014, Battlefield 4, and Madden NFL 25. The company also noted the significant industry shift towards next-generation consoles, with adoption being faster than anticipated but not yet fully offsetting the decline in current-generation console game sales.

Financial Statements
Beta
Revenue$808.00M
Cost of Revenue$517.00M
Gross Profit$291.00M
Operating Expenses$583.00M
Operating Income-$292.00M
Interest Expense-$8.00M
Net Income-$308.00M
EPS (Basic)$-1.00
EPS (Diluted)$-1.00
Shares Outstanding (Basic)309.00M
Shares Outstanding (Diluted)309.00M

Key Highlights

  • 1Net loss widened to $308 million for the three months ended December 31, 2013, compared to $45 million in the prior year period.
  • 2Total net revenue decreased 12% to $808 million for the quarter, with a significant portion of revenue being deferred under accounting rules.
  • 3Excluding revenue deferrals, net revenue would have increased by 33% year-over-year for the quarter.
  • 4Key revenue drivers for the quarter included FIFA 2014, Battlefield 4, and Madden NFL 25.
  • 5The company's cash and cash equivalents increased significantly to $1.746 billion, up from $1.292 billion at the end of the previous fiscal year.
  • 6EA is investing in next-generation consoles (Xbox One and PlayStation 4) and observed faster adoption than expected, though it hasn't fully offset declines in current-generation console sales.
  • 7Service and other revenue increased by 47% year-over-year for the quarter, indicating growth in digital content and services.

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