10-KPeriod: FY2016

TAKE TWO INTERACTIVE SOFTWARE INC Annual Report, Year Ended Mar 31, 2016

Filed May 19, 2016For Securities:TTWO

Summary

Take-Two Interactive Software, Inc. (TTWO) reported its annual results for the fiscal year ended March 31, 2016, showcasing a significant revenue increase of 30.5% to $1.41 billion, largely driven by the enduring success of its Grand Theft Auto franchise, particularly Grand Theft Auto V and its online component. Despite the revenue growth, the company reported a net loss of $8.3 million, an improvement from the prior year's net loss of $279.5 million. This indicates a shift towards profitability, although the company is still navigating development costs and market dynamics. The company's strategy remains focused on developing and publishing high-quality, internally-owned franchises through its Rockstar Games and 2K labels. A key trend highlighted is the increasing importance of digital distribution and recurrent consumer spending, which now accounts for a substantial portion of revenue. International markets also continue to be a significant contributor, representing 47.4% of net revenue. Management acknowledges the inherent seasonality and reliance on 'hit' titles, with Grand Theft Auto alone contributing over 54% of revenue, underscoring both its strength and a potential area of risk.

Financial Statements
Beta
Revenue$1.41B
Cost of Revenue$813.87M
Gross Profit$599.83M
Operating Expenses$610.65M
Operating Income-$10.83M
Net Income-$8.30M
EPS (Basic)$-0.10
EPS (Diluted)$-0.10
Shares Outstanding (Basic)83.42M
Shares Outstanding (Diluted)83.42M

Key Highlights

  • 1Revenue increased by 30.5% to $1.41 billion for the fiscal year ended March 31, 2016, driven by strong performance from the Grand Theft Auto franchise.
  • 2Reported a net loss of $8.3 million, a significant improvement from a net loss of $279.5 million in the prior fiscal year.
  • 3Digital online channels accounted for 49.3% of net revenue, indicating a growing shift towards digital distribution and recurrent consumer spending.
  • 4The Grand Theft Auto franchise remains a critical revenue driver, contributing 54.5% of total net revenue for the fiscal year.
  • 5International sales represented 47.4% of total net revenue, highlighting the company's global market presence.
  • 6The company continues to invest in its core franchises like Grand Theft Auto and NBA 2K, and has a pipeline of upcoming titles including Mafia III and Civilization VI.
  • 7Significant investments in software development and licenses are ongoing, reflecting a commitment to future product pipelines.

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