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TAKE TWO INTERACTIVE SOFTWARE INC Quarterly Report for Q3 Ended Jan 31, 2010

Filing Date
Filed March 10, 2010
Period End
January 31, 2010
Security
TTWO
One revenue dollarkept$0.11
In the record · 2016–202610-K1110-Q338-K116

TTWO filed 11 annual reports (10-K), 33 quarterly reports (10-Q) and 116 current reports (8-K) between 2016 and 2026.

  1. Material agreement8-K · Mar ’17Mar ’17
  2. FY2019 annual report10-K · May ’19May ’19
  3. Deal closed8-K · May ’22May ’22
  4. Leadership change8-K · Sep ’25Sep ’25

Summary

Summary of the 10-Q filed March 10, 2010. Cited figures are marked; the original filing is the authoritative source.

Take-Two Interactive Software, Inc. (TTWO) filed its 10-Q for the period ending January 31, 2010, reporting a net loss of $33.9 milliona on net revenue of $163.2 million for the quarter.

This represents an improvement from the prior year's net loss of $50.4 millionb, with revenue increasing by 9.3% year-over-year. The company has successfully divested its distribution business, "Jack of all Games," to focus on its core publishing operations, which is expected to streamline its business and improve resource allocation. Key financial developments include a significant increase in gross profit margin due to lower royalty expenses and reduced price concessions, despite higher development royalties on certain titles.

Operating expenses saw a notable decrease, driven primarily by lower general and administrative costs (including reduced legal fees) and research and development spending. The company maintained a strong cash position with $106.0 millionc in cash and cash equivalents, and ample liquidity through its credit agreement, though it continues to invest heavily in software development.

Key Highlights

  1. Net revenue increased by 9.3% to $163.2 million for the quarter ended January 31, 2010, compared to $149.4 million in the prior year period.
  2. Gross profit margin improved significantly to 38.5% from 31.2% year-over-year, driven by lower royalty expenses and reduced price concessions.
  3. Total operating expenses decreased by 13.1% to $89.4 million, primarily due to a 25.4% reduction in general and administrative expenses and a 26.2% decrease in R&D.
  4. The company reported a net loss of $33.9 million ($0.43 per share) for the quarter, an improvement from the $50.4 million net loss ($0.66 per share) in the prior year.
  5. Cash and cash equivalents stood at $105.98 million as of January 31, 2010, a slight increase from $102.08 million at the end of the previous fiscal year.
  6. The company completed the sale of its "Jack of all Games" distribution business in February 2010, classifying its results as discontinued operations, to focus on publishing.
  7. Long-term debt includes $138 million in convertible senior notes issued in June 2009.

Follow one dollar

Of each $1.00 of revenue in Q3 FY2010, Take Two Interactive Software Inc kept $0.11.

  1. Revenue$360.4M100.0%
  2. Cost of revenue−$203.7M56.5%
  3. Gross profit$156.6M43.5%
  4. Operating costs−$112.2M31.1%
  5. Operating income$44.5M12.3%
  6. Interest, other & tax−$6.5M1.8%
  7. Net income$37.9M10.5%
Computed from 10-QQ3 FY2010filed March 10, 2010Computed from this filing’s revenue, gross profit, operating income and net income · right columngrey figure: share of revenue

Frequently Asked Questions

  1. What is the company's revenue performance in this quarter, and what drove the changes?

    Net revenue increased by 9.3% to $163.2 million for the quarter ended January 31, 2010, up from $149.4 million in the same period last year. This growth was primarily driven by strong performance from the 2K label, particularly the game "Borderlands" released in October 2009, and a significant year-over-year increase in revenue from the "NBA" franchise. Partially offsetting these gains were decreases in revenue from the "Grand Theft Auto" franchise.

  2. How did the company manage its expenses, and what was the impact on profitability?

    Total operating expenses decreased by 13.1% to $89.4 million. This reduction was largely due to a 25.4% decrease in general and administrative expenses, which included lower legal fees and settlement costs, and a 26.2% decrease in research and development spending. The company also benefited from an improved gross profit margin (38.5% vs. 31.2%), driven by lower royalty expenses and fewer price concessions. These factors contributed to a narrowed net loss of $33.9 million compared to $50.4 million in the prior year.

  3. What is the significance of the sale of the "Jack of all Games" distribution business?

    The sale of the "Jack of all Games" third-party distribution business, completed in February 2010, is a strategic move to allow Take-Two to focus its resources on its core publishing operations. The financial results of this divested business have been classified as discontinued operations, simplifying the company's financial statements and allowing management to concentrate on developing and marketing its own intellectual property and franchises.

  4. What is the company's liquidity position and its ability to fund operations?

    Take-Two Interactive maintains a healthy liquidity position with $106.0 million in cash and cash equivalents as of January 31, 2010. The company also has access to a $140 million credit agreement, of which $131.9 million was available for borrowing as of the quarter-end, with no outstanding borrowings. Management believes these resources, along with projected cash flow from operations, are sufficient to meet working capital, capital expenditure, and commitment needs for at least the next 12 months.