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TAKE TWO INTERACTIVE SOFTWARE INC Quarterly Report for Q1 Ended Jun 30, 2014

Filing Date
Filed August 6, 2014
Period End
June 30, 2014
Security
TTWO
In the record · 2016–202610-K1110-Q338-K116

TTWO filed 11 annual reports (10-K), 33 quarterly reports (10-Q) and 116 current reports (8-K) between 2016 and 2026.

  1. Material agreement8-K · Mar ’17Mar ’17
  2. FY2019 annual report10-K · May ’19May ’19
  3. Deal closed8-K · May ’22May ’22
  4. Leadership change8-K · Sep ’25Sep ’25

Summary

Summary of the 10-Q filed August 6, 2014. Cited figures are marked; the original filing is the authoritative source.

Take-Two Interactive Software, Inc. (TTWO) reported a net loss of $35.4 milliona for the three months ended June 30, 2014, a significant improvement from the $61.9 million net loss in the same period of the prior year.

This reduction in net loss was driven by a substantial increase in gross profit margin, which rose to 56.8% from 34.2% year-over-year, primarily due to lower cost of goods sold as a percentage of net revenue and reduced software development impairment charges compared to the prior year. Net revenue for the quarter decreased by 12.1% to $125.4 millionb, largely due to a decline in sales from previously released titles, though this was partially offset by strong performance from the Grand Theft Auto franchise, particularly Grand Theft Auto V and Grand Theft Auto Online. The company continues to see a significant shift towards digital distribution, with digital online channels now representing 63.9% of net revenue, up from 51.1% in the prior year.

The balance sheet shows a decrease in total assets to $1.61 billionc from $1.80 billion sequentially, with a notable drop in cash and cash equivalents from $935.4 million to $822.0 million. Despite the sequential decrease in cash, the company maintains a strong liquidity position with $822 million in cash and cash equivalents and an available borrowing capacity of $57.3 million under its credit agreement, indicating sufficient resources to fund operations.

Key Highlights

  1. Net loss improved significantly to $35.4 million from $61.9 million in the prior year's comparable quarter.
  2. Gross profit margin increased substantially to 56.8% from 34.2% year-over-year.
  3. Net revenue decreased 12.1% to $125.4 million, impacted by lower sales from older titles, but partially offset by Grand Theft Auto franchise performance.
  4. Shift to digital distribution continues, with digital online revenue now representing 63.9% of total net revenue.
  5. Cash and cash equivalents decreased sequentially to $822.0 million from $935.4 million, primarily due to operating and investing activities.
  6. Company maintained compliance with debt covenants and has $57.3 million available under its credit agreement.
  7. Significant year-over-year increase in general and administrative expenses, driven by stock-based compensation related to management agreements.

Follow one dollar

For each $1.00 of revenue in Q1 FY2015, Take Two Interactive Software Inc lost $0.28.

  1. Revenue$125.4M100.0%
  2. Cost of revenue−$54.2M43.2%
  3. Gross profit$71.3M56.8%
  4. Operating costs−$104.5M83.3%
  5. Operating income−$33.2M26.5%
  6. Interest, other & tax−$2.2M1.7%
  7. Net income−$35.4M28.2%
Computed from 10-QQ1 FY2015filed August 6, 2014Computed from this filing’s revenue, gross profit, operating income and net income · right columngrey figure: share of revenue

Financial Statements

Q1 FY2015 against Q1 FY2014

Line itemQ1 FY2015Q1 FY2014Change
Revenue$125.42M$142.67M−12.1%
Cost of Revenue$54.16M$93.84M−42.3%
Gross Profit$71.27M$48.83M+46.0%
Operating Expenses$104.48M$98.39M+6.2%
Operating Income-$33.21M-$49.56M+33.0%
Net Income-$35.40M-$61.91M+42.8%
EPS (Basic)$-0.45$-0.71+36.6%
EPS (Diluted)$-0.45$-0.71+36.6%
Shares Outstanding (Basic)79.37M86.99M−8.8%

Frequently Asked Questions

  1. What was Take-Two's financial performance in the first quarter of fiscal year 2015?

    For the three months ended June 30, 2014, Take-Two reported a net loss of $35.4 million, an improvement from the $61.9 million net loss in the same period of the prior year. Net revenue declined by 12.1% to $125.4 million, primarily due to lower sales of titles released in previous years. However, the gross profit margin significantly improved to 56.8% from 34.2% due to a shift towards digital sales and lower cost of goods sold.

  2. How is the company's revenue mix evolving?

    The company is experiencing a strong trend towards digital distribution. For the quarter ended June 30, 2014, revenue from digital online channels increased to 63.9% of total net revenue, up from 51.1% in the prior year's comparable period. Conversely, revenue from physical retail and other channels decreased to 36.1%.

  3. What is the company's current liquidity and debt situation?

    As of June 30, 2014, Take-Two had $822.0 million in cash and cash equivalents. The company has $57.3 million available under its $100 million credit agreement and is in compliance with all debt covenants. The company has two series of convertible notes outstanding: $1.75% Convertible Notes due 2016 and $1.00% Convertible Notes due 2018.

  4. What are the key drivers for the change in operating expenses?

    Total operating expenses increased by 6.2% year-over-year. General and administrative expenses saw a significant increase (19.8%) mainly due to higher stock-based compensation expenses related to management agreements and increased personnel and IT costs. Research and development expenses also increased (15.6%) primarily due to higher personnel costs and stock-based compensation. Selling and marketing expenses decreased by 11.4%, mainly due to lower advertising expenses compared to the prior year which included significant launch campaigns.