Skip to content
AnalystLens

TAKE TWO INTERACTIVE SOFTWARE INC Quarterly Report for Q2 Ended Sep 30, 2021

Filing Date
Filed November 4, 2021
Period End
September 30, 2021
Security
TTWO
One revenue dollarkept$0.01
In the record · 2016–202610-K1110-Q338-K116

TTWO filed 11 annual reports (10-K), 33 quarterly reports (10-Q) and 116 current reports (8-K) between 2016 and 2026.

  1. Leadership change8-K · May ’18May ’18
  2. Material agreement8-K · Nov ’20Nov ’20
  3. Material agreement8-K · Sep ’26Sep ’26

Summary

Summary of the 10-Q filed November 4, 2021. Cited figures are marked; the original filing is the authoritative source.

Take-Two Interactive Software, Inc. (TTWO) reported its second-quarter results for fiscal year 2022, ending September 30, 2021.

The company generated net revenue of $858.2 milliona, a slight increase of 2.0% year-over-year, primarily driven by growth in recurrent consumer spending and mobile segments, offsetting a decline in full game and physical retail sales. The company's net income for the quarter significantly decreased to $10.3 million from $99.3 million in the prior year, resulting in diluted EPS of $0.09 compared to $0.86.

This decline was largely influenced by increased operating expenses, including higher selling, general, and administrative, and research and development costs, as well as a significant increase in the fair value of contingent earn-out liabilities related to the Nordeus acquisition. Despite the sequential earnings decline, the company's balance sheet remains robust with $1.7 billionb in cash and cash equivalents and restricted cash, and it continues to execute on its strategic growth initiatives, including ongoing development and marketing for key franchises.

Key Highlights

  1. Net revenue for the quarter was $858.2 million, a 2.0% increase year-over-year, driven by recurrent consumer spending and mobile growth.
  2. Net income declined significantly to $10.3 million from $99.3 million in the prior year's quarter.
  3. Diluted EPS decreased to $0.09 from $0.86 in the comparable prior year period.
  4. Operating expenses increased significantly, with Selling & Marketing up 19.6%, General & Administrative up 39.3%, and R&D up 36.8% year-over-year for the quarter.
  5. The company completed the acquisition of Nordeus in June 2021 for an aggregate fair value of $289.8 million, which includes a significant contingent earn-out consideration.
  6. Net Bookings decreased by 13.2% year-over-year for the six-month period, primarily due to lower bookings from Grand Theft Auto V and Online, and NBA 2K.
  7. The company continued its share repurchase program, spending $200.0 million during the quarter.

Follow one dollar

Of each $1.00 of revenue in Q2 FY2022, Take Two Interactive Software Inc kept $0.01.

  1. Revenue$858.2M100.0%
  2. Cost of revenue−$456.7M53.2%
  3. Gross profit$401.5M46.8%
  4. Operating costs−$381.4M44.4%
  5. Operating income$20.1M2.3%
  6. Interest, other & tax−$9.9M1.2%
  7. Net income$10.2M1.2%
Computed from 10-QQ2 FY2022filed November 4, 2021Computed from this filing’s revenue, gross profit, operating income and net income · right columngrey figure: share of revenue

Financial Statements

Q2 FY2022 against Q2 FY2021

Line itemQ2 FY2022Q2 FY2021Change
Revenue$858.20M$841.14M+2.0%
Cost of Revenue$456.70M$432.50M+5.6%
Gross Profit$401.50M$408.64M−1.7%
Operating Expenses$381.40M$293.27M+30.1%
Operating Income$20.10M$115.37M−82.6%
Net Income$10.20M$99.32M−89.7%
EPS (Basic)$0.09$0.87−89.7%
EPS (Diluted)$0.09$0.86−89.5%
Shares Outstanding (Basic)115.80M114.44M+1.2%
Shares Outstanding (Diluted)116.80M115.41M+1.2%

Frequently Asked Questions

  1. What was the primary driver of the significant decrease in net income year-over-year?

    The significant decrease in net income was primarily driven by a substantial increase in operating expenses, particularly in selling and marketing, general and administrative, and research and development. Additionally, an increase in the fair value of the contingent earn-out liability related to the Nordeus acquisition contributed to the decline.

  2. How did the Nordeus acquisition impact the financial results?

    The acquisition of Nordeus, completed in June 2021, added to revenue, particularly in the mobile segment. However, it also resulted in a significant increase in general and administrative expenses due to the fair value adjustment of the contingent earn-out consideration, which negatively impacted net income for the quarter.

  3. What is the outlook for Net Bookings, and why did it decrease?

    For the six months ended September 30, 2021, Net Bookings decreased by 13.2% compared to the prior year. This decline was primarily attributed to lower bookings from key titles such as Grand Theft Auto V and Grand Theft Auto Online, and the NBA 2K franchise. The company's performance is closely tied to the release schedule and performance of its major franchises.

  4. How is the company managing its cash and liquidity?

    Take-Two Interactive maintains a strong liquidity position with $1.7 billion in cash and cash equivalents and restricted cash as of September 30, 2021. The company has access to a $250 million revolving credit facility, of which $247.8 million was available. Cash flow from operations remains positive, and the company continues to execute its capital allocation strategy, including share repurchases.