10-QPeriod: Q1 FY2023

TAKE TWO INTERACTIVE SOFTWARE INC Quarterly Report for Q1 Ended Jun 30, 2022

Filed August 9, 2022For Securities:TTWO

Summary

Take-Two Interactive Software reported a net loss of $104.0 million for the three months ended June 30, 2022, a significant shift from the $152.3 million net income in the same period last year. This downturn is largely attributable to the substantial costs associated with the acquisition of Zynga, which closed on May 23, 2022. The acquisition significantly impacted the balance sheet, with total assets jumping from $6.5 billion to $17.7 billion, and total liabilities increasing from $2.7 billion to $8.1 billion, largely due to the debt incurred to finance the deal. Despite the net loss, net revenue saw a robust increase of 35.5% year-over-year, reaching $1.1 billion, driven by the inclusion of Zynga's mobile gaming portfolio and strong performance from titles like "Tiny Tina's Wonderlands" and "WWE 2K22." The company's strategic focus remains on expanding its intellectual property and diversifying its mobile offerings. While the integration of Zynga presents short-term financial challenges, the company anticipates long-term benefits from synergies and a strengthened market position. Investors should monitor the integration progress and the impact of the increased debt load on future profitability and cash flows. The company's cash position remains substantial, but cash flow from operations decreased year-over-year due to higher operating expenses and investment activities related to the acquisition.

Financial Statements
Beta
Revenue$1.10B
Cost of Revenue$435.70M
Gross Profit$666.70M
Operating Expenses$704.10M
Operating Income-$37.40M
Interest Expense$20.50M
Net Income-$104.00M
EPS (Basic)$-0.76
EPS (Diluted)$-0.76
Shares Outstanding (Basic)136.50M
Shares Outstanding (Diluted)136.50M

Key Highlights

  • 1Reported a net loss of $104.0 million for the quarter, compared to a net income of $152.3 million in the prior year period, primarily due to the Zynga acquisition.
  • 2Net revenue increased by 35.5% to $1.1 billion, driven by the acquisition of Zynga and strong performance from new titles like "Tiny Tina's Wonderlands" and "WWE 2K22".
  • 3Total assets significantly increased to $17.7 billion from $6.5 billion due to the Zynga acquisition, which was largely financed by new debt.
  • 4Total liabilities increased to $8.1 billion from $2.7 billion, reflecting $2.7 billion in Senior Notes issued and $0.5 billion in a new credit facility.
  • 5Mobile net revenue saw substantial growth, increasing by $287.3 million (349% YoY), largely due to the Zynga acquisition, now representing 33.5% of total net revenue.
  • 6Operating expenses more than doubled to $704.1 million from $313.1 million, impacted by higher selling, general, administrative, and research and development costs, largely related to the Zynga acquisition and integration.
  • 7Net cash used in investing activities was $2.8 billion, primarily driven by the $3.1 billion acquisition of Zynga.
  • 8Despite the net loss, the company generated positive cash flow from operations of $100.8 million, though down from $148.2 million in the prior year.

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