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Flutter Entertainment Quarterly Report for Q2 Ended Jun 30, 2026

Filing Date
Filed August 5, 2026
Period End
June 30, 2026
Security
FLUT
In the record · 2016–202610-K810-Q98-K280

FLUT filed 8 annual reports (10-K), 9 quarterly reports (10-Q) and 280 current reports (8-K) between 2016 and 2026.

  1. Leadership change8-K · Oct ’25Oct ’25

Summary

Summary of the 10-Q filed August 5, 2026. Cited figures are marked; the original filing is the authoritative source.

Flutter Entertainment plc reported a net loss of $296 milliona for the three months ended June 30, 2026, compared with net income of $37 million in the same period of 2025.

Revenue rose to $4,326 millionb from $4,187 million, but cost of sales climbed to $2,613 million, and sales and marketing expenses rose to $1,012 million from $789 million, driven by FIFA World Cup spend and investment in FanDuel Predicts. Operating loss was $144 million versus operating profit of $389 million. Adjusted EBITDA fell to $508 million from $919 million, with the Adjusted EBITDA margin at 11.7% compared with 21.9%.

For the six months, revenue was $8,630 millionc and the net loss was $87 million, against net income of $372 million a year earlier. The U.S. segment's revenue declined 6% in the quarter, with sportsbook revenue down 15% and iGaming revenue up 14%. U.S. Adjusted EBITDA was $119 million versus $400 million.

International revenue grew 10% to $2,643 milliond, helped by the Snai and NSX acquisitions, but International Adjusted EBITDA fell to $476 million from $591 million. Fair value gains on the Fox Option liability ($40 million in the quarter, $333 million year to date) partly offset operating pressure in other income.

The filing also discloses several contingencies that bear on the outlook: an accrual for historical U.S. sales and use tax, a $62 million provision tied to Indian GST, an Australian Tax Office amended assessment for which the company paid $53 million as a deposit, a proposed IRS assessment on fantasy sports for which no provision has been recorded, and an Australian class action with trial scheduled for August 2026. Cash and cash equivalents were $1,563 million at June 30, 2026, with long-term debt of $11,872 million (non-current), and the company repurchased 1,252,519 shares in the quarter.

Key Highlights

  1. Q2 2026 net loss of $296 million versus net income of $37 million in Q2 2025; operating loss of $144 million versus operating profit of $389 million
  2. Revenue up 3% to $4,326 million; U.S. revenue down 6% while International revenue rose 10%, aided by the Snai and NSX acquisitions
  3. Adjusted EBITDA fell to $508 million from $919 million, with the margin down to 11.7% from 21.9%
  4. Sales and marketing expenses rose to $1,012 million from $789 million, reflecting FIFA World Cup spend and FanDuel Predicts investment
  5. Other income included a $40 million fair value gain on the Fox Option liability in Q2 2026, versus an $81 million loss a year earlier
  6. Accruals of $95 million in the quarter for U.S. sales and use tax and the Indian GST matter, and a $62 million Indian GST provision
  7. Operating cash flow of $693 million for the six months, up from $547 million; net debt-funded acquisitions absent in 2026 versus $2,688 million in 2025

Follow one dollar

For each $1.00 of revenue in Q2 FY2026, Flutter Entertainment lost $0.07.

  1. Revenue$4.33B100.0%
  2. Cost of revenue−$2.61B60.4%
  3. Gross profit$1.71B39.6%
  4. Operating costs−$1.86B42.9%
  5. Operating income−$144.0M3.3%
  6. Interest, other & tax−$152.0M3.5%
  7. Net income−$296.0M6.8%
Computed from 10-QQ2 FY2026filed August 5, 2026Computed from this filing’s revenue, gross profit, operating income and net income · right columngrey figure: share of revenue

Financial Statements

Q2 FY2026 against Q2 FY2025

Line itemQ2 FY2026Q2 FY2025Change
Revenue$4.33B$4.19B+3.3%
Cost of Revenue$2.61B$2.23B+17.3%
Gross Profit$1.71B$1.96B−12.6%
R&D Expenses$300.00M$256.00M+17.2%
Operating Income-$144.00M$389.00M−137.0%
Interest Expense$171.00M$128.00M+33.6%
Net Income-$296.00M$37.00M−900.0%
EPS (Basic)$-1.57$0.59−366.1%
EPS (Diluted)$-1.57$0.59−366.1%
Shares Outstanding (Basic)175.00M177.00M−1.1%
Shares Outstanding (Diluted)175.00M179.00M−2.2%

Frequently Asked Questions

  1. Why did Flutter swing to a net loss in the second quarter?

    Operating profit turned to a $144 million loss from a $389 million profit. Cost of sales rose 17% to $2,613 million, with the U.S. cost of sales ratio up 510 basis points, and sales and marketing expenses rose 28% to $1,012 million. Legal loss contingencies of $95 million and higher depreciation and amortization also weighed on results, and the income tax line became a $3 million benefit.

  2. How did the U.S. and International segments perform?

    U.S. revenue fell 6% to $1,683 million, with sportsbook revenue down 15% and iGaming revenue up 14%; U.S. Adjusted EBITDA dropped to $119 million from $400 million. International revenue rose 10% to $2,643 million, but International Adjusted EBITDA declined 19% to $476 million, reflecting higher UK remote gaming duty and a higher cost base at the acquired Snai business.

  3. What legal and tax matters could affect future results?

    The filing discloses an Indian GST matter for which a $62 million provision was recorded, with the Supreme Court of India having upheld a 28% retrospective levy. The Australian Tax Office issued amended assessments, and the company paid $53 million as a deposit while disputing them. The IRS proposed adjustments on fantasy sports, for which no provision has been recorded, and a response is due in September 2026. A Sportsbet Fast Codes class action has a trial scheduled for August 2026, with no loss recorded.

  4. How is the balance sheet and liquidity position?

    At June 30, 2026, cash and cash equivalents were $1,563 million, and total debt principal was $12,060 million including accrued interest. Long-term debt, net of the current portion, was $11,872 million. Shareholders' equity was $8,978 million. Net cash from operating activities for the six months was $693 million, and the company was in compliance with all debt covenants. Share repurchases totaled $264 million in the first half, including taxes withheld on employee awards.

  5. What are the key drivers behind the revenue growth in the International segment?

    International revenue grew 10% in the quarter. The acquisitions of Snai and NSX contributed 6 percentage points, and favorable foreign exchange added 3 percentage points. Southern Europe and Africa revenue rose 36% and Brazil rose 64%, while Other regions fell 38% due to the transfer of PokerStars' customers to other segments and continued decline on the PokerStars platform.