10-QPeriod: Q2 FY2023

Roblox Corp Quarterly Report for Q2 Ended Jun 30, 2023

Filed August 9, 2023For Securities:RBLX

Summary

Roblox Corporation reported solid revenue growth in the second quarter of 2023, with a 15% increase year-over-year to $680.8 million, driven by higher daily unique paying users. Bookings also saw a healthy increase, reaching $780.7 million, up 22% year-over-year, indicating strong user engagement and monetization. Despite the revenue growth, the company continues to operate at a significant net loss, reporting a consolidated net loss of $284.8 million for the quarter. This loss is largely attributed to substantial investments in infrastructure and research and development, with R&D expenses increasing by 49% year-over-year. While operating expenses are rising, the company highlighted a strategic focus on scaling its infrastructure and achieving operating leverage in the coming periods. Investors should monitor the company's ability to translate user growth into profitability while managing its substantial investments.

Financial Statements
Beta
Revenue$680.77M
Cost of Revenue$162.03M
Gross Profit$518.74M
R&D Expenses$315.32M
Operating Expenses$994.75M
Operating Income-$313.99M
Interest Expense$10.13M
Net Income-$282.78M
EPS (Basic)$-0.46
EPS (Diluted)$-0.46
Shares Outstanding (Basic)612.69M
Shares Outstanding (Diluted)612.69M

Key Highlights

  • 1Revenue increased by 15% to $680.8 million for the three months ended June 30, 2023, compared to $591.2 million in the prior year.
  • 2Bookings grew by 22% to $780.7 million for the three months ended June 30, 2023, compared to $639.9 million in the prior year.
  • 3Average DAUs increased to 65.5 million for the three months ended June 30, 2023, up from 58.5 million in the prior year.
  • 4Operating expenses, particularly Infrastructure and Trust & Safety and Research & Development, increased significantly year-over-year, contributing to a continued net loss.
  • 5Net loss attributable to common stockholders was $282.8 million for the three months ended June 30, 2023, compared to $176.4 million in the prior year.
  • 6The company ended the quarter with $520.3 million in cash and cash equivalents and $1.6 billion in short-term investments.
  • 7Total stock-based compensation expense increased to $212.4 million for the three months ended June 30, 2023, up from $146.4 million in the prior year.

Frequently Asked Questions

Roblox reported revenue of $680.8 million for the three months ended June 30, 2023, a 15% increase year-over-year. Bookings, a key operational metric, increased by 22% to $780.7 million for the same period.

No, Roblox continued to incur net losses. The consolidated net loss for the three months ended June 30, 2023, was $284.8 million, and the net loss attributable to common stockholders was $282.8 million.

The company's expenses increased significantly, particularly in Infrastructure and Trust & Safety (up 42% year-over-year) and Research and Development (up 49% year-over-year). This is attributed to increased investments in data center and technical infrastructure, as well as higher personnel costs including stock-based compensation to support growth and platform development.

Roblox ended the quarter with $520.3 million in cash and cash equivalents and $1.6 billion in short-term investments, totaling approximately $2.1 billion in liquid assets. The company stated that its existing cash and cash equivalents and short-term investments, together with cash provided by operations, are expected to be sufficient to meet its needs for the next 12 months.