10-QPeriod: Q2 FY2013

TAKE TWO INTERACTIVE SOFTWARE INC Quarterly Report for Q2 Ended Sep 30, 2012

Filed October 31, 2012For Securities:TTWO

Summary

Take-Two Interactive Software, Inc. (TTWO) reported its financial results for the fiscal quarter and six months ended September 30, 2012. The company experienced a significant increase in net revenue for the three months ended September 30, 2012, driven by new releases such as Borderlands 2, Spec Ops: The Line, and Max Payne 3. However, the six-month period showed a more modest revenue increase, impacted by a significant decrease in sales from prior year releases. Despite revenue growth in the quarter, the company continued to incur net losses, with a net loss of $12.5 million for the three months and $123.3 million for the six months ended September 30, 2012. Cash and cash equivalents decreased by approximately $91.9 million during the first six months of the fiscal year, primarily due to operating activities. The company maintained compliance with its credit agreement covenants and has sufficient liquidity for the next 12 months.

Financial Statements
Beta
Revenue$273.08M
Cost of Revenue$158.49M
Gross Profit$114.60M
Operating Expenses$118.53M
Operating Income-$3.93M
Net Income-$12.49M
EPS (Basic)$-0.15
EPS (Diluted)$-0.15
Shares Outstanding (Basic)85.40M
Shares Outstanding (Diluted)85.40M

Key Highlights

  • 1Net revenue for the three months ended September 30, 2012 increased significantly to $273.1 million, up from $107.0 million in the prior year period, largely due to new game releases like Borderlands 2.
  • 2For the six months ended September 30, 2012, net revenue grew by 13.1% to $499.2 million, compared to $441.4 million in the same period last year, driven by new releases but partially offset by a decline in sales from previous year's titles.
  • 3The company reported a net loss of $12.5 million ($0.15 per share) for the three months ended September 30, 2012, an improvement from a net loss of $47.4 million ($0.57 per share) in the prior year quarter.
  • 4The net loss for the six months ended September 30, 2012 widened to $123.3 million ($1.45 per share), from a net loss of $56.1 million ($0.68 per share) in the prior year period.
  • 5Cash and cash equivalents decreased to $328.3 million as of September 30, 2012, from $420.3 million as of March 31, 2012, reflecting net cash used in operating activities.
  • 6Operating expenses increased significantly, particularly selling and marketing, driven by new product launch expenses.
  • 7The company remains compliant with its Credit Agreement covenants and believes it has sufficient liquidity to meet its obligations for at least the next 12 months.

Frequently Asked Questions

The significant increase in net revenue for the three months ended September 30, 2012, was primarily driven by the successful launches of new titles such as Borderlands 2, Spec Ops: The Line, and Max Payne 3.

While net revenue saw an increase for the six months ended September 30, 2012, the net loss widened due to significantly higher software development costs and royalties associated with the new titles released during the period, as well as increased selling and marketing expenses related to these launches. Additionally, a substantial contractual provision impacted general and administrative expenses.

Cash and cash equivalents decreased by approximately $92 million from March 31, 2012, to $328.3 million as of September 30, 2012, mainly due to cash used in operating activities, particularly investments in software development. The company states it believes its current cash position, along with availability under its Credit Agreement, provides sufficient liquidity for at least the next 12 months.

The company has two series of convertible notes outstanding: 4.375% due 2014 and 1.75% due 2016. The company is compliant with the covenants of its Credit Agreement and has $68.1 million in available borrowings as of September 30, 2012. No outstanding borrowings were reported under the Credit Agreement at that time.