10-QPeriod: Q1 FY2020

TAKE TWO INTERACTIVE SOFTWARE INC Quarterly Report for Q1 Ended Jun 30, 2019

Filed August 6, 2019For Securities:TTWO

Summary

Take-Two Interactive Software, Inc. reported solid financial performance for the quarter ended June 30, 2019, driven by strong sales from its major franchises, including Red Dead Redemption 2 and the NBA 2K series. Net revenue increased by a significant 39.3% year-over-year to $540.5 million, bolstered by a robust digital distribution channel which now accounts for over 79% of net revenue. The company also saw growth in recurrent consumer spending, indicating continued player engagement and monetization of its titles. Despite a notable increase in operating expenses, particularly in selling and marketing, and research and development, the company maintained profitability. Gross profit margin experienced a decrease compared to the prior year due to higher amortization of capitalized software costs. Management highlighted the continued strength of its key franchises and a promising product pipeline, including upcoming releases for Borderlands 3 and The Outer Worlds, suggesting a positive outlook for future revenue generation. The company's liquidity remains strong, supported by a substantial cash balance and an available credit facility.

Financial Statements
Beta
Revenue$540.46M
Cost of Revenue$241.47M
Gross Profit$298.99M
Operating Expenses$247.26M
Operating Income$51.73M
Interest Expense$0
Net Income$46.28M
EPS (Basic)$0.41
EPS (Diluted)$0.41
Shares Outstanding (Basic)112.62M
Shares Outstanding (Diluted)113.73M

Key Highlights

  • 1Net revenue surged by 39.3% to $540.5 million, driven by strong performance of Red Dead Redemption 2, NBA 2K franchise, and Borderlands.
  • 2Digital online channels continued to be the dominant distribution method, accounting for 79.2% of net revenue.
  • 3Recurrent consumer spending, representing in-game purchases and add-on content, grew significantly, making up 58.3% of net revenue.
  • 4Operating expenses increased, with selling and marketing up 57.5% and R&D up 36.0%, reflecting investments in future growth.
  • 5Gross profit margin decreased to 55.3% from 66.1% year-over-year, primarily due to higher amortization of capitalized software costs.
  • 6The company has a strong liquidity position with $1.61 billion in cash, cash equivalents, and restricted cash.
  • 7Several key titles are planned for release in late 2019 and fiscal year 2020, including Borderlands 3, The Outer Worlds, and NBA 2K20, supporting future revenue expectations.

Frequently Asked Questions

Take-Two Interactive's net revenue increased significantly by 39.3% to $540.5 million for the three months ended June 30, 2019, compared to $387.9 million in the same period last year. This growth was primarily driven by strong sales from Red Dead Redemption 2 and Online, the NBA 2K franchise, and the Borderlands franchise.

Digital online channels are the primary driver of revenue, accounting for 79.2% of net revenue ($427.8 million) for the quarter. Physical retail and other channels contributed 20.8% ($112.7 million).

Operating expenses rose by 33.1% year-over-year, primarily due to increased spending on selling and marketing (up 57.5%) and research and development (up 36.0%). While net revenue increased substantially, the gross profit margin decreased to 55.3% from 66.1% due to higher amortization of capitalized software costs. Net income decreased to $46.3 million from $71.7 million in the prior year period, resulting in lower diluted EPS of $0.41.

The company has a strong product pipeline with several highly anticipated titles scheduled for release in late 2019 and into fiscal year 2020, including Borderlands 3, The Outer Worlds, and NBA 2K20. This indicates management's focus on leveraging its established franchises and developing new intellectual property to drive future growth.